MathIsimple
Article
10 min read

Don't Squash the Data: Using MDS to Draw a Precise Map

How Multidimensional Scaling preserves relative distances

2026-01-21
Dimensionality Reduction
MDS
Data Visualization
Distance Preservation

Imagine holding a beautiful, detailed 3D globe in your hands.

Now, suppose you want to turn this into a flat 2D map. What is the most violent, "brute-force" way to do it? You step on it and squash it flat.

The result is a disaster. Countries are distorted, cities that were close (like London and Paris) might be torn apart to opposite sides of the map, and unrelated continents might overlap.

In data science, when we try to compress 700,000-dimensional data into 2D or 3D for visualization, this tragedy happens all the time. We call it the Curse of Dimensionality.

We need a smarter artist than "brute force." We need MDS (Multidimensional Scaling).

The Core Mission: Defending "Distance"

Unlike other dimensionality reduction algorithms (like PCA which cares about variance), MDS doesn't care what the data "looks" like. It has one obsession: Distance Preservation.

"If two points are neighbors in high-dimensional space, they MUST be neighbors in low-dimensional space. If they are strangers, they MUST stay strangers."

Analogy: The Pilot Without a Map

To understand how MDS works, let's play a game of Reverse Engineering.

Imagine you are a pilot. You have no map, no GPS, and no logic of latitude/longitude. All you have is a Flight Schedule (a Distance Matrix):

From / ToBeijingShanghaiTokyoNew York
Beijing02h3h13h
Shanghai2h02.5h14h

The Challenge: Can you, using only this list of flight times, recreate the relative locations of these cities on a blank piece of paper?

MDS says: Yes, I can.

  1. It doesn't need to know where "North" is.
  2. It looks at the distances.
  3. It mathematically shuffles points around on the 2D paper until the distances between them on the paper match the flight times in your table.

This is the magic: It translates abstract Relationships into visible Coordinates.

Under the Hood: Extracting the "Skeleton"

How does it actually do this? It uses a cool math trick called Eigenvalue Decomposition. Think of it like taking an X-Ray of your data.

1

Build the Association Table

Calculate the inner product matrix to understand how every point relates to every other point.

2

Find the Main Axes (The Skeleton)

The math reveals "Eigenvalues." Large eigenvalues are the bones that hold the structure together. Small eigenvalues are just noise or skin.

3

Reconstruct

Keep the top 2 or 3 bones. Throw away the rest. The result is a 2D or 3D shape that retains the skeletal structure of the original 1000D monster.

Why bother?

You might ask: "Why going through all this math? Why not just use the raw data?"

This is MDS's strategic value: Paving the Way.

Many algorithms (like k-Nearest Neighbors) rely entirely on distance. If you try to run kNN on 1,000 dimensions, it's slow and inaccurate. If you squash the data violently, you break the neighborhood relationships, and kNN fails.

MDS is kNN's best friend. It turns a high-dimensional computational nightmare into a clean, low-dimensional map, while guaranteeing that "who is neighbors with whom" remains true.

Key Takeaways

  1. Don't Squash: Brute force compression destroys relationships.
  2. Distance is King: MDS cares about preserving relative distances, not absolute variance.
  3. Reverse Engineering: It reconstructs coordinates from a distance matrix (like drawing a map from a flight schedule).
  4. The Golden Pair: MDS prepares perfect low-dimensional inputs for distance-based algorithms like kNN.

One-Liner: MDS is a "Scale Model Builder"—it takes a complex, 700,000-dimensional maze and builds a precise 2D treasure map you can actually hold in your hand.

Want to see what else relies on distance?

See how k-means uses distance to find centroids in our Prototype Clustering guide.

Ask AI ✨
Don't Squash the Data: Using MDS to Draw a Precise Map | MathIsimple