Question
In the quadrilateral pyramid , base is a square. Given , and plane . Points are the midpoints of , respectively, and lines , intersect at point .
(1) Find the distance from point to plane .
(2) Find the sine of the angle between line and plane .
Step-by-step solution
(1) Since plane , and plane , we get , . Also base is a square, so . Hence we can build a 3D rectangular coordinate system with as origin and lines containing as the -axes. Take Then Let be a normal vector of plane . From one can take . Therefore the distance from to plane is
(2) From , Let be the angle between line and plane . Since is a normal vector of the plane,
Final answer
(1) After constructing coordinates and a normal vector of plane , the point-to-plane distance is
(2) Using and the same plane normal, the line-plane angle satisfies So the required sine value is .
Marking scheme
1. Checkpoints (max 7 pts total)
Part (1): distance from point to plane (4 pts)
- Build a correct coordinate system and point coordinates. (1.5 pts)
- Determine a valid normal vector of plane . (1.5 pts)
- Apply point-plane distance formula correctly. (1 pt)
Part (2): line-plane angle sine (3 pts)
- Write line direction vector correctly. (1 pt)
- Use line-plane angle formula with the plane normal. (1 pt)
- Simplify to . (1 pt)
Total (max 7)
2. Zero-credit items
- Reporting numeric answers without vector setup.
- Using an unverified normal vector for the plane.
3. Deductions
- Formula misuse (-1): mixing line-normal angle with line-plane angle.
- Arithmetic simplification error (-1): incorrect norm computation.