Explore the powerful world of linear inequalities and linear programming! Learn to solve complex inequalities, graph systems, identify feasible regions, and optimize real-world objectives using the vertex principle. Develop skills for decision-making and resource allocation.
Fundamental Properties:
• Addition Property: If , then for any real number c
• Subtraction Property: If , then for any real number c
• Multiplication Property: If and , then
• Division Property: If and , then
• Sign Reversal: If and , then (inequality reverses)
Key Theorems:
• Feasible Region: The intersection of all constraint inequalities forms a convex polygon (or unbounded region)
• Vertex Principle: For linear objective functions, optimal values occur at vertices of the feasible region
• Corner Point Method: Evaluate objective function at all vertices to find maximum/minimum
• Bounded vs. Unbounded: Feasible regions can be bounded (finite area) or unbounded (infinite area)
Systematic Approach:
1. Graph boundary line: Replace inequality with equality and plot the line
2. Determine line type: Solid line for ≤ or ≥, dashed line for < or >
3. Choose test point: Select a point not on the line (usually (0,0) if possible)
4. Test inequality: Substitute test point into original inequality
5. Shade region: Shade the side containing the test point if inequality is true
Solve the inequality: and represent the solution on a number line.
Step 1: Clear denominators (multiply by LCD = 12)
Step 2: Distribute and simplify
Step 3: Solve for x
Step 4: Number line representation
Closed circle at 5.2, arrow pointing right (since x ≥ 5.2)
Solution: or in interval notation.
Graph the system of inequalities and find the vertices of the feasible region:
Step 1: Graph each inequality
Inequality 1: → Line: , shade below
Inequality 2: → Line: , shade below
Inequality 3: → Line: (x-axis), shade above
Inequality 4: → Line: (y-axis), shade right
Step 2: Find intersection points (vertices)
Vertex A: Intersection of and → (0, 0)
Vertex B: Intersection of and → (0, 4)
Vertex C: Intersection of and
• Solving: , substitute: → →
• →
Vertex D: Intersection of and → (1, 0)
Step 3: Verify feasibility
Check each vertex in all inequalities to ensure they satisfy all constraints.
Vertices: A(0,0), B(0,4), C(10/3, 7/3), D(1,0). The feasible region is a quadrilateral.
A factory produces two products: Widget A and Widget B. Each Widget A requires 2 hours of labor and 1 hour of machine time, yielding a profit of $5. Each Widget B requires 1 hour of labor and 3 hours of machine time, yielding a profit of $7. Available: 12 hours labor, 15 hours machine time. Find the optimal production mix.
Step 1: Define variables and objective
Let = number of Widget A, = number of Widget B
Objective: Maximize (profit)
Step 2: Set up constraints
Labor constraint:
Machine constraint:
Non-negativity:
Step 3: Find vertices of feasible region
Vertex 1: (0, 0) - intersection of and
Vertex 2: (6, 0) - intersection of and
Vertex 3: (0, 5) - intersection of and
Vertex 4: Intersection of and
• From first equation:
• Substitute: → → →
• → (4.2, 3.6)
Step 4: Evaluate objective function at vertices
P(0,0) = 5(0) + 7(0) = $0
P(6,0) = 5(6) + 7(0) = $30
P(0,5) = 5(0) + 7(5) = $35
P(4.2,3.6) = 5(4.2) + 7(3.6) = 21 + 25.2 = $46.2
Optimal Solution: Produce 4.2 Widget A and 3.6 Widget B for maximum profit of $46.20. In practice, round to whole numbers: 4 Widget A and 4 Widget B for profit of $48.
Shadow Prices: The rate of change in the objective function value when a constraint is relaxed by one unit.
• Labor shadow price: How much profit increases per additional hour of labor
• Machine shadow price: How much profit increases per additional hour of machine time
• Binding constraints: Constraints that are satisfied as equalities at the optimal solution
• Non-binding constraints: Constraints with slack (not fully utilized)
When solutions must be whole numbers (e.g., number of products):
• Rounding method: Round fractional solutions to nearest integers
• Feasibility check: Verify rounded solutions satisfy all constraints
• Alternative solutions: Check nearby integer points for better objective values
• Branch and bound: Advanced method for guaranteed optimal integer solutions
When optimizing multiple criteria simultaneously:
• Weighted sum method: Combine objectives with weights:
• Goal programming: Minimize deviations from target values
• Pareto optimality: Solutions where no objective can be improved without worsening another
• Trade-off analysis: Examine how changing one objective affects others
Error: Forgetting to reverse inequality when multiplying/dividing by negative numbers.
Solution: Always check the sign of the coefficient when isolating variables.
Error: Choosing test points that lie on boundary lines or outside the feasible region.
Solution: Always choose points clearly on one side of the boundary line.
Error: Not finding all intersection points of constraint boundaries.
Solution: Systematically find intersections of all pairs of constraint lines.
Error: Assuming all linear programming problems have bounded feasible regions.
Solution: Check if the feasible region extends infinitely in any direction.
Error: Not recognizing when constraint systems have no feasible solutions.
Solution: Check if constraint boundaries create an empty feasible region.
Solve:
Step 1: Find LCD = 12 and multiply both sides
Step 2:
Step 3:
Step 4: → →
Graph and find vertices:
Vertices:
• (0,0): intersection of x=0 and y=0
• (5,0): intersection of 2x+y=10 and y=0
• (0,4): intersection of x=0 and x+2y=8
• (4,2): intersection of 2x+y=10 and x+2y=8
Maximize subject to:
Vertices and z-values:
• (0,0): z = 0
• (4,0): z = 12
• (0,6): z = 24
• (2,4): z = 22
Maximum: z = 24 at (0,6)
A farmer has 100 acres and can plant corn (yields $200/acre, needs 2 hours labor) or soybeans (yields $150/acre, needs 1 hour labor). Available: 120 hours labor. How should the farmer allocate land for maximum profit?
Variables: x = acres of corn, y = acres of soybeans
Objective: Maximize P = 200x + 150y
Constraints:
• (land constraint)
• (labor constraint)
• (non-negativity)
Optimal solution: (20, 80) with profit $34,000